I've heard some scattered mutterings from insiders that FFG prioritizes pretty art and generally a 'pretty board' but tends to rush the actual mechanics. A couple who were particularly bitter suggested they're less interested in if a game plays than if it sells.

Grain of salt and all that, but it does tend to explain… » 12/19/14 11:39pm Friday 11:39pm

I gave it about 20 minutes before the sheer volume of cliches they introduced with the station made want to rip the TV plug out of the wall lest it somehow infect my television.

'Well done Agatha Christie, or was it RAYMOND CHANDLER!? Maybe if I keep dropping references to a time period you'll be thoroughly convinced… » 12/16/14 2:50am 12/16/14 2:50am

I'll do one better: He goes through a number of trials and adventures all driven by the prophecy that he is the one that is going to rise up against a great evil that threatens to swallow the land, only to eventually figure out that he is actually the awful evil and that all the shit he's done has had catastrophic… » 12/11/14 9:34pm 12/11/14 9:34pm

This comment reminded me of that article I read about the end of Lucasarts, when the development team had asked if it was okay to make the character (with the name Starkiller. Yes, his ACTUAL name, not a title) a Darth.

Lucas agreed, thought on it, and suggested two names 'Darth Icki' and 'Darth Insanious'

They… » 12/11/14 3:08pm 12/11/14 3:08pm

That would be because Sword Art Online is fairly garbage, so it's not a high bar to clear.

I mean, we are talking about a series with a second arc in which the female protagonist is locked in a literal cage at the top of castle awaiting rescue and is threatened with rape.

And I don't mean like 'vaguely threatened by… » 12/11/14 6:00pm 12/11/14 6:00pm

There's an interesting dynamic at play here that's worth talking about. Many of the side quests in Inquisition are frankly extremely similarly structured and not all that engaging—I'm talking mostly about the 'go here and farm this stuff' or 'go here and collect some junk', but what I think is throwing people is that… » 12/06/14 3:04am 12/06/14 3:04am

Also, if you do take ranged or mages, for the love of god turn off ANY CLOSE RANGE ATTACKS. I spent like 5 tries, furious, FURIOUS that I would spread out Vivienne and Dorian only for them to run back up to the enemy and die to cleave attacks, only to realize Vivenne was running up to do that stupid astral blade thing… » 11/30/14 2:27pm 11/30/14 2:27pm

Like what you like, dislike what you don't. The only time you ever should feel like a dick about it is if you use it as a sign of superiority. Like 'I don't like this game because my tastes are too refined for your casual garbage'.

Case in point? I really don't like Skyrim. I absolutely know that it's a fantastic game… » 11/26/14 5:47pm 11/26/14 5:47pm

Keepers often develop relationships with pack hunters, including Wolves and even Hyenas, and often do things that seem completely against the animal's nature (typically as long as they follow certain rules that doesn't get them marked into the prey column). There isn't any really solid reason why things couldn't be… » 11/25/14 11:09am 11/25/14 11:09am

As my wife (who's a bit of a paleo-enthusiast) justifies, it sort of almost makes sense in the context of the Jurassic Park series because these creatures are ultimate just genetically engineered chimeras made by a corporation. You could TOTALLY see a bunch of corporate dickheads in a boardroom being like 'Feathers… » 11/23/14 2:50pm 11/23/14 2:50pm

Definitely leave Haven around 5-6. If you're an insane completionist you can come back later, but there's no reason to completely clear it before moving on (and considering the last 'stuff' you can do there caps is like level 12?) In fact, with this game I would go so far as to say ignore the completionist instinct:… » 11/22/14 3:49pm 11/22/14 3:49pm

I do think the big thing this series is missing is not allowing Constantine to be the ruthless character he is in the comics. Honestly, for me that's the most appealing part about the character: He's likeable in that cynical, sarcastic way and keeps being forced to essentially cross the line. The books do justify it,… » 11/16/14 1:48pm 11/16/14 1:48pm

Here's the thing for me. D&D as a traditional storytelling universe isn't that spectacular. I mean, you have Drizz't, and Elminster, and a few stories here or there but they generally break down into fairly generic fantasy. D&D's strength is a solid foundation for being able to tell your own stories. It's an… » 11/13/14 2:13pm 11/13/14 2:13pm

So, the Master Chief Collection is a beautiful example of how to to package a legacy-style game. Even ignoring all the making of an additional content, it's really cool to be able to switch between the games original graphics setting and the remastered version on the fly, to compare and contrast or just play the way… » 11/11/14 8:36pm 11/11/14 8:36pm

Some of the Secrets of Starcraft 2: Legacy of the Void Trailer…

So Blizzard Entertainment finally released a trailer to the final game in the Starcraft 2 trilogy, titled Legacy of the Void. The trailer shows the Protoss, led by Artanis, as they move to reclaim Aiur from the Zerg menace and rise to challenge the threat of the 'Dark Voice' Amon who threatens to remake the galaxy in… » 11/10/14 12:56am 11/10/14 12:56am